Keep placing the pictures going clockwise in order to move onto the next section.You will know that the frames are correct when you see them playing in one of the circles in each corner of the screen. PC. Hidden Object. Use it to choose the right circles for the runes on the dial. 4, 7, 1, 6, 3, 5, 2. Look in the tomb and take the RUSTY KEY (S). She has asked for your help in investigating each quirky carnival worker to determine their whereabouts when the clock strikes twelve. Return to the Snack Bar Counter. Balance the letter N on the left and the M on the right. Sometimes a wild guess will turn out to be correct. Tattoo Parlor (hotspot location) On the left page of the book is a bottle cap that changes from saying birch beer to club soda. Guide the ray to the blue peephole by rotating the raven head and the pieces as shown (E). 1st round-blue/ 2nd round-green/3rd round purple and red. Solving this puzzle activates a HOP. Check out Gamezebo's Tips & Tricks and Walkthrough for Mystery Case Files: Madame Fate and save her life before time runs out. Place the ANKH on the pyramid; take the CYLINDER 1 (K). Place the arrow facing left on the third row, 1st square. Press the runes on the lower panel to choose the ones that match the symbols and the animals (K). Zoom into the mailbox; place the POSTMAN BADGE in the slot to activate a HOP (not pictured). Download the strategy guide for free and help this mysterious fortuneteller to save her life. Each suspect with thier own motive might be the killer but only you can discover the hidden secrets inside Madame Fate's crystal ball. Loosen the bolts with the PIPE WRENCH (Q); take the EMERALD and the CODE REEL 3 (R). Press the Button; take RIVET 1 (K). Cut the page with the PAPER KNIFE; take the LITTLE MIRROR (E). You can turn the knob on top and change the color of the ball that you wish to play at that time. You can pace the diamond suited cards on the right and then place them in this order:K-Q-J-10-9-8-7-6. Solution: dot, dot, dot, dash, dash, dash, dot, dot, and dot. Mystery Case Files: Madame Fate is an adventure-puzzle casual game developed by Big Fish Studios, and distributed by Big Fish Games. Place the KNIFE HANDLE on the blade; take the KNIFE (N). Press the eyes until they look in one direction (W). The movie will stop playing when its time for you to rearrange the pictures, when you click on the button the number that appears above the screen will tell you how many frames are correct out of 8 . Ringmasters Tent (Puddles the clown chapter.) You can identify these items by looking at those items that change from one form to another right before your eyes. Buy Now Get the full version. The star button switches between color wheels. Andys Anagram Solver If you run out of time and youve already found a mystery item in a room, you will not have to find it again once you start the round over. You receive the GARGOYLE'S EYE (H1). Use the POISON ROSE KILLER on the roses to activate a puzzle (L). Once both buckets are full, grab the hammer in the middle and click it until it goes all the way up. Change the clock to 3:45 (4). In this game, you try to seek and find hidden objects in the pictures. Use the RED FLASK in the bowl; take the WIND CHART (U). Select the skulls in this order: Wx2, Y, and X. Touch the bird (5) and place the tube (6) here (7). Use the CLOSET KEY in the lock (F); turn it to activate a HOP. Place ROLLER 2 in the slot (D); take the DRUMSTICK (E). Right (1). Remember that planes fly forward, so the clouds move backwards. One Across Crossword Solver. Place the MUTOSCOPE PART and the MUTOSCOPE FILM on the mutoscope (K). As soon as one bucket is full, go to the next one and click on them very quickly. Release Date: 14 Dec, 2007. Place the MUTOSCOPE FILM in the device (I); take the STENCIL (J). Take the RIVET 2 and BLUE SHATTERED GLASS 2 (I). Solution (M). Open the violin case; put the key (B) into the keyhole (B1). Use the SOLVENT on the paint. Remove the leaves; use the CROWBAR on the slab (P). Your investigation will include a multitude of fascinating personalities, from Art the Carny to Lucy the Bearded Beauty, while exploring the magical world of Fate`s Carnival. Monk + Key = Monkey 3.1 HOTSPOT LOCATIONS: Hotspots are locations that can be found within another location. If you dont guess before all the rings go dark, you will have to start over again with a new set of clues. Take the SKELETON HEAD (G). Use the arrows above the field to set the correct route for the horse. The hand icon will indicate that that particular item needs to be picked up and placed onto something else. Paint the yin-yang silver, gold and bronze (V) using the brush (W); take the BALANCE AMULET (X). Select the Puzzle Hint during the puzzles to get progressive hints for solving the puzzle. In this final puzzle you are given two sets of squares, the one on the left is empty and the one on the right is full. 3. Insanerator (Hotspot location) The domino at the bottom right corner. Cut the bag with the KITCHEN KNIFE; take the CODE REEL 2 (P). The only color that will be different in the wheel will be the one in which the 2 wheels intersect. Follow the same steps for all the the other colored balls.Green Ball Solution. At the stroke of midnight she will be killed, but which carnival character will commit the act? Take the card (purple). Place the screwdriver (R) on the tool icon (R1) and the press it to go into the brain. Place the HEXAGONAL AMULET in the slot; take the PAPER FIGURINE 3 (H). Set the switch on number 2 (A). Place the clock hand on 11 (B). Right and up twice (4). Go to the Snack Bar Counter (U). Place the FILTER, GLUE, and LENS on the mask; take the GAS MASK (C). If you get out of a hotspot scene and go back to it later, your progress may be lost and you may have to start over with some new clues. Enter the Snack Bar. The Hearing area should have the bird, radio, and violin tokens (N). Position the anchors as shown (12), then shoot the harpoon (13) so it hits the shark. Madame Fate, a mysterious fortune teller, has foreseen her own demise at midnight this very day. Click here for a video. It is the fourth install. Entrance There is a baby bottle that changes into a flashlight. Solution: Rotate the green wire in place and press (I). Position the birds correctly by rotating the birds and the triangles. Squeeze both tubes. Position the knobs as shown (G) to light the fish. Select gear 3 and place the arrow (T1) into the color wheel (T2). You have to move the pieces around by clicking on them until they resemble the 1st drawing on the top left side of the 1st page (blue button). Place the 2 key pieces (dark blue) in the slot (Z). Mermaid dunk An apple that is on the bottom right side, it changes from green to red. Return to the Laboratory. Touch the 3rd candle; take the chandelier (P). Move the handle and the lever to align the balls. Take the Black Diary Page for a clue (Q). Swap the pieces to form the image shown (B). Take the scroll (F). Select letters by clicking on them and try to guess the words. Touch the middle statue and place the STONE HEART in the slot (H). If you have all your 5 hints it may be best to use a hint before you click on the mystery changing item so that you dont lose that hint. Open the scroll (E). Push the wagon and go forward to Fabiano's Stage (S). Push the green button; take the BLUE SHATTERED GLASS I (H). Place the ROLLER 3 in the slot (V); take the ACCESS CARD (W). Return to Outside Carnival. Return to Outside Trailer. For example, if the apparatus has a .yellow colored ball in it, you have to place that ball in the hat with the yellow stripe and do it 3 times for that hat to disappear. Place the SIGNAL CARTRIDGE in the gun to get the SIGNAL FLARE (A). Place the WIND CHART in the slot; take the DISCHARGED BATTERY (V). Place the CUTTERS PART on the other one; take the CUTTERS (U). Swap the pieces until each side of the latch has the matching piece. Once all 4 reels are playing in each corner, you will know that you finished the game. Place the MONOGRAM in the slot; take TRYAD I (V). Take the DIAMOND NOTE (M) and Black Diary Page (N). Your goal here is to rearrange the tiles so that they match the appropriate picture. Place CYLINDER 3 in the slot (P); touch it and take the Black Diary Page (Q). Once the hats stop shuffling, you have to click on the hat that you think the bunny may be under. 2. Click on any of the 10 images that remain and try to think of what 2 items equal one of those. Each time you play the hat game, the number of shuffled hats increase, making it more difficult to follow. Select the gems according to the 3 random sequences above (F). A gold tooth will fall out every time you complete a round successfully. Place the clock hand on 5 (F). Return to the Ferris Wheel. Skips are only available in Easy Knievel and Swallow Hard. In order to move the pieces around, you have to move the circles around until the colored ball falls into the correct wheel. For example, feed the green mouth a cucumber, the orange mouth an orange, the purple mouth some grapes and the red mouth the apple. Place the SCARAB FRAGMENTS on the scarab and take the 5/6 SCARAB (F). Place the COAT OF ARMS in the slot; take the STEEL GEAR and the RED SPLINTERS 2 (S). Tans Puzzle: You need to fill in the blank. You have to finish matching all 10 items in order to finish the puzzle: Look at the screen and notice that the words MIND and SOUL are written on the yellow banner that is at the top of the screen. Press Zeus to make him shoot. Turn off all the lights (O) except the blue ones. Carousel There is a bone that turns into a spoon. Place the clock hand on 5 (H). Place the TOGGLE SWITCH on the register (D); flip the switch to activate a HOP. Press the buttons in the right sequence (1-9) and then pull the handle (N). Puddles Puzzle: Drop the items from the clowns pockets into the mouths above, matching their colors. At the end, put the golden teeth in the mouth. Take the Driver's Seat (O). You will find that even after you think you found all the items on the list, the main screen is telling you that you still have objects to look for. Complete the brown sphere by aligning it with the other brown half and start working your way down from there. Left lever turns the wheels to the left, right lever turns it to the right. Place the clock hand on 10 (F). Garden items: trowel, mower, tiller, shovel, trimmer and pruner. After youve finished placing the first ball correctly, click on the swap key in order to get a different color. This guide will not mention each time you have to zoom into a location; the screenshots will show each zoom scene. Remove the bear head and take the RAVEN FEATHER 2/6 (O). Open the diary and solve the puzzle by placing the pieces in the right spots (1-7) using the clue on the left. Place the ANGEL'S AMULET in the slot. Touch the eye (12). The frames in the smaller round circles will be out of order. Turn both keys. Return to the Theater of Day and Night. Victorian Man + Victorian Woman = Baby Once all four designs are out, you need to press the nose of the clown again. Lightning + Tree = Dead tree There are 3 wheels, each has a different color gem in the middle, your goal is to fill each wheel with the corresponding color gems inside of it. Game Wiki Images (31) If you have the slides in the right order, the big green button will flash and you can move on the next one. Rely on our beautiful custom marked screenshots, our detailed step-by-step instructions and our simple puzzle solutions to help you free the prisoners of Fate's Carnival. Country: cowboy hat, spur boots, guitar and banjo (M). Solution: F, H, D, G, H, A, B, C, B, F, E, and A. There are also 2 sets of words( DUOS and SINS) on the shoulders of the body outlines on each side of the screen. If the bottles are glowing and they have a cork in them, then you have done it successfully. Put down the STENCIL and place the CLAY 2 over it; touch the stencil (U). Insert the 2 BATTERIES (K). Rocket Ride: A baseball/tennis ball plugging up a button, bottom right of the screen. 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